Friday, May 22, 2020

The Art of Video Games - 833 Words

Video Games is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game is because it shows the game on a Display device such as TV or Computer, but now Video Games can be shown on any display device that can produce two or even three Dimensional Images. The electronic device that was used to play the video games known as platforms, The example of some platforms that was used to play the video games is PC (Personal Computer) and Video Games Console, but nowadays Mobile Phone is also used as a Video Game Platforms, These platforms range from a device that has a large Mainframe Computers to small handheld devices such as Mobile phones or Portable Video Games Device .Old Version of video games such Arcade Games, while previously known ,Is now rarely used because of its lack of specs. Video games have gone on to become an art form and industry, because the creator can pour their imagination into t he video game. The Device that primarily used to control video games is called a Game Controller. Every Controller have different look, some controller only have one joystick and a bunch of buttons, and sometime they only have buttons. But nowadays the PC (personal Computer) only needs a Keyboard and a mouse to control the games. Some computer games allow the player to use a keyboard and a mouse simultaneously, nowadays they have like touch sensitive controller on the touch-screen mobileShow MoreRelatedArt and Video Game867 Words   |  4 PagesHistorically video games have been considered a novelty or technical subject, but in recent year given the increase in technology video games have been able to show that they are more. While not a traditional art form, video games do have an artistic basis. Video games are increasingly becoming more story and visually based. With these increased artistic elements it is increasingly becoming harder to deny that video games are art, but maybe they are not the art defined by a traditional definitionRead MoreVideo Games Are A Form Of Art918 Words   |  4 PagesVideo games are a form of art. As a result, they capture relevant social opinions of the time and are encoded with history and culture. By interacting with players they force their audience to think critically about situations and to form opinions about the society around them. Games accomplish this through authorship and agency, which allows them record individual viewpoints. The construction of a game influences its value as a lasting work. The different constructions of video games (whether rhizomaticRead MoreVideo Games As An Art Form Essay1513 Words   |  7 PagesA Case for Video Games as an Art Form Video games are a profound art form, incorporating trades and mediums that span the artistic spectrum and beyond. To refute this is to ignore decades of rich history, disregard hours of artful labor, and discredit the immeasurable devotion of many whom worked to perfect this art form. Although video games may not suit every individual’s tastes, one cannot claim with credibility they possess no artistic merit. My awareness of this concept is longstanding. FromRead MoreVideo Games Considered Art Essay1325 Words   |  6 PagesVideo Games Considered Art Many video games use visuals to mentally immerse gamers into a virtual world filled with seemingly living, breathing people, animals, or cities. According to Michael Samyn and Auriea Harvey, game designers for Tale of Tales, video games increasingly develop into a true medium of artistic expression (Lamb). In just forty years, video games transformed from an abuse of the new computer for entertainment purposes into a sophisticated form of popular art. 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With the beginnings of writing they moved on to parchment and paper and now are digitally produce. â€Å"When we experience a story, we allow ourselves to be invaded by the teller† (Gottschall XV). If the author is good at his job, we are completely taken over by t he story and our mind is working hard to absorbRead MoreVideo Games Are The Most Revolutionary Form Of Art856 Words   |  4 PagesTo quote the famous game designer Santiago Sir â€Å"Games are not just art, they are the most revolutionary form of art mankind has ever known about†. Video games are a hybrid form of art that brings together multiple forms of art. Video games are very aesthetic. They achieve this through the use of their realistic graphics, in depth development of the story, and the emotional attachment built overtime with the game. Video games have come a long way in the development of the graphics system. To reallyRead MoreVideo Games : Stay Away From Art957 Words   |  4 PagesThe discussion about videogames having the credit to be considered art is already dated. When presenting his reasons, Eric Zimmerman - the author of the text Games, stay away from art. Please- makes it clear that the subject is not only old but also pointless. Some of his motives contradicts at some point of the article, but all that we can conclude of clear way is the discussion that video games wheater or not can be considered art will never debunk its cultural value in the media and in the lifeRead MoreVideo Games Should Be Considered A Form Of Art1384 Words   |  6 Pages1990 and you just heard one of your friends got the new Super Mario World video game. It’s after school and your friend invites you over to play this new game with him. When you both sit down to play you become engulfed in the new colors, structures, and features of this new game. The only thing you can think about is the graphics being far better than any game you own at home. Nowadays, the graphics of video games are of much higher quality than in the 1990’s, with three-dimensional designRead MoreElectronic Arts and the Global Video Game Industry Essay2158 Words   |  9 Pages ¡Ã‚ §frequent ¡Ã‚ ¨ player of video games or at least owns the necessary equipment. This target group spends five or more hours a week playing video games. The United States is the largest video game market in the world with about 50% of the US population (145 Million people) spending 6.5 hours a week on computers and video games. The majority of video game players are preteens, teenagers, and young adults (between the age of 20 and 40). A full 70% of college students play video games at least occasionally

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